To achieve maximal realism is fundamental in racing simulators. Realism comes from the captivating sensation of the track and everything around it: the electrified atmosphere of the starting line, the adrenaline rush of overtaking, the sharpened senses you have at the very limit of traction.
The Four Ingredients of the Perfect Racing Sim
Ultra Low Latency
Reaction time is everything when it comes to overtaking opponents or taking corrective action to prevent loss of tire grip. Simulator's ultra low latency not only keeps the driver a step ahead, but also naturally removes barriers between the simulated world and the driver. There is no latency in the real world - and in the perfect simulation neither. We, humans, are naturally built to perform optimally in such world.
By coupling a wheel directly to an extremely fast responding direct drive torque motor, the driver will open a straight portal into the physics of the simulated race car and track. Such ideal torque transducer adds nothing of it's own to be felt - it's just a pure connection to the road behind the wheel. Direct drive is the only known method to achieve sub-millisecond latency and real-life race car dynamic range - the keys to true transparency.
High Dynamic Range
Sensing the tiniest changes in the tire grip same time with high steering force of sharp corner will transmit the forces of every part of race car to the driver is the way it works in real-world. High dynamic range of force feedback equals to maximizing the flow of physical information from the simulator the the driver. The greatest need to precisely sense the emerging loss of grip happens to be at the peak force moment. Being able to sense that enables the driver to utilize 100% of the race car potential.
By passing the simulator's sometimes coarse digitally sampled force commands through force reconstruction engine, the driver will be able to feel the force feedback as it was intended by the simulator's physics engine. Moreover, the real-nature based modelling inertia, damping and friction effects calculated right inside the simulator hardware will make the driver feel as if they were connected to the real world - not to simulator.
SIMUCUBE 2 Has Them All in its Genes
Simucube 2 is the world reference class Direct Drive force feedback wheel base.
Simucube 2 has been built around a precision robotics grade industrial motor, electronics and software fused together to form a flawless monolithic design. Everything is optimized to perform at the highest level, and with sub-millisecond latency.
Rigid mechanical coupling of the wheel is the fundamental requirement for direct drive. Simucube 2 is made to meet this requirement, even though it meant redesigning everything. Simucube Quick Release™, SQR, has zero backslash adding zero torque artifacts. When locked-in, it equals a solid metal shaft, just like it should.
Simucube 2 works with simulator games and reconstructs the authentic environment. Thanks to Simucube 2's dedicated processor for motor control, and another processor for interfacing the PC simulator, the ultra low latency is stable and consistent. With Simucube's award winning force reconstruction processing, ultra low latency mode and adjustable dynamic filters, the Driver can reach realism.
Once you experience it, there's no turning back.
Your Keys to Excellence
Simucube 2 comes in three models to serve the top-end spectrum of the direct drive scene. Specific models have been built to serve demanding Sport drivers as well as experienced Pro drivers. Hard-core drivers and professionals, who crave for experience outside of this world, are best matched with Ultimate which leaves no room for speculation.
All three models are built with industrial grade direct drive torque motors with essentially zero torque ripple and magnetic cogging. Angle sensors, drive electronics and CNC machined full-metal parts are made to complete the glorious motor and to unleash its maximum potential. Hot-swappable wheels, ultra low latency mode, high dynamic range, and natural signal processing are supported in all models.